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Very similar to the map above but with no army to start
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Very close to the Era@Fallout map.
Medium resources with lots of boar and deer. Wolfs are waiting to eat you alive so watch out. Follow the winding canals to find other bases.
Basically a LN map high on resources. Limited stone is the only exception. It normally has a lake somewhere with masses of fish to catch.
Land mass surrounded by an ocean (heavily stocked with fish) with inset rivers. Wolfs are a roaming on this map so be carefully.  No berries but normal hunting will apply with medium resources.
An attempt at making an Arabian map with spooky graveyards.  medium resources with lots of relics and usual deal with hunting.
Heavy on Resources. A central lake with good amount of fish.   Start with 2 TCs,  6 vills, and 2 scout cavalry.
Each base is surrounded (protected) by partial moats. Lots of hunting to do on bumpy terrain and medium resources. look out for the wolfs.
Land mass surrounded by Water. medium resources with an island in center which holds many relics (if you get passed the many jaguars waiting to kill you).
All start on individual islands. 9 vills, a  transport ship and lumber camp to get you going.  The main island is average on resources and the water is heavy with fish.
Much open land on this map.  Low in resources as well as trees. Some hunting.
A typical highlands map with frozen river. medium to low resources with a few wolfs.
A type of  Arabia map with small lakes containing fish. Lots of wolfs, deer, and sheep roam but no boar.   A few relics and high resources but well spread out
Same as The abouve map but you start with friar tuck (monk) and robin hood (archer)
A land map with a  large ring (moat with crossing points comprising of shallows) of water that makes an island where all civs start from. All start very close to each other.  Medium resources map.
A land / water map with lots of frozen lakes. to cold to fish but roaming deer and sheep will suffice. Watch out for the wolfs.  Medium resources.
You start on large square shaped islands of which some are linked to another and some are on there own.  wolfs are a plentiful and there are large amounts of fish to eat.
Flat, bare, and open with a thin  dividing forest line.  Medium to low resources and rather less wood than a typical michi map.
Islands linked by shallows.  Start with large army and collection of buildings.  No fish but a few relics. Only a few islands with limited amounts of trees to chop.
A belt of flat open land circles a thick forest. All civs are connected by this open land. This is a 0 resources map.  you have Cavalry archers and missionaries to start. your base is a collection of 3 towers
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